New Maps

Map Revision Time

Despite improving the process of time, I was never quite happy with a few aspects of how the maps worked.  I disliked the font used to be as close to the original as possible, the cliff icons were rigid and did not flow as I would like, and the process for generating the water layers  did not seem fluid enough.

After some experimentation, I managed to come out with new processes for the cliffs and water layers, and changed the font.  Also amended were the borders, these are now generated in conjunction with the water and cliff layers where appropriate.

So, the three revised maps are:




Isle of Dawn 8 miles per hex

Alphatia 8 miles per hex


There are a few additional areas and new labels included as I've reviewed some additional sources (mainly Ramelin) and made few things up for my own work.

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