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Showing posts from May, 2019

Reworking (again)

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After a few issues with Worldographer, I wasn't happy with the way the mapping was going.  So after a few trials, I've moved, at least for the time being to using paint.net.  After a bit of getting used to, I've produced the following initial stab at Alfheim. Any comments/suggestions are welcome. Edit: I've now updated to include a "glow" effect around the text.