Known World 24 miles per hex

The next stage of my mapping process is to create 24 mile per hex versions, but using a "look through" to the underlying 8 mile per hex maps.  This is done by taking the water layers, scaling them down, and then taking the underlying terrain from the 8 mile per hex maps and approximating what would be the best fit for the terrain at a more zoomed out scale.



24 miles with hex overlay











24 miles without hex overlay


Comments

  1. Looks wonderful! So basically this is an updated 24 mile per hex map, redrawn from scratch based on the 8 mile per hex terrain, right?

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